Idk anything about game dev so take this feedback with a grain of salt
1. Pre Rendered Cutscene Audio is still at full volume even if you turn down the SFX and Music through the settings.
2. There's a bug when you press esc to open up the menu while there's a pop up on the screen. If you close the menu after that, the mouse cursor won't appear and you can't close the pop up. Even when you try to restart from the menu, you won't be able to click the restart button because it still thinks you're not on the menu and the character will just shoot when you press LMB even in the menu (Oddly enough, you can still access the settings and quit to the main menu. It's only the restart button that wouldn't work).
3. Typos and grammar errors in the subtitle.
4. Wallrunning feels awkward and I ended up jumping over the wall you're supposed to be wallrunning at on accident.
5. Idk if i suck or just dumb but the indestructable turret in the 2nd chamber is frustrating to go up against. It has 100% accuracy so the only way to not get hit is to hide behind cover. When you're climbing up to reach the next room, it's literally a staircase with nowhere to hide behind so the turret will get free damage and you can't do anything about it. I ended up ignoring the enemies and run straight to the door leading to the next room. When I got there, the door wouldn't open... so I'm stuck in the 2nd chamber.
6. I like the idea of using the souls to purchase shortcuts to the next level. You can even purchase the Mob Grinder where there are a few enemies in an enclosed space that you could easily kill each run to get some free souls, but it does kinda feel like cheating when the enemies are trapped.
There were some other bugs but I felt like they were minor
hello HowYouDoin27, thank your feedback on all the bugs and grammars error. We agree that this game still has some bugs and errors so we still trying our best to fix and improve all the errors. I appreciated your feedback for us.
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This looks really good, some of the assets looked like it was taken from Portal. Maybe inspired by it? I'm curious to see the development process :o
FPS Roguelite ?
I'm in
Idk anything about game dev so take this feedback with a grain of salt
1. Pre Rendered Cutscene Audio is still at full volume even if you turn down the SFX and Music through the settings.
2. There's a bug when you press esc to open up the menu while there's a pop up on the screen. If you close the menu after that, the mouse cursor won't appear and you can't close the pop up. Even when you try to restart from the menu, you won't be able to click the restart button because it still thinks you're not on the menu and the character will just shoot when you press LMB even in the menu (Oddly enough, you can still access the settings and quit to the main menu. It's only the restart button that wouldn't work).
3. Typos and grammar errors in the subtitle.
4. Wallrunning feels awkward and I ended up jumping over the wall you're supposed to be wallrunning at on accident.
5. Idk if i suck or just dumb but the indestructable turret in the 2nd chamber is frustrating to go up against. It has 100% accuracy so the only way to not get hit is to hide behind cover. When you're climbing up to reach the next room, it's literally a staircase with nowhere to hide behind so the turret will get free damage and you can't do anything about it. I ended up ignoring the enemies and run straight to the door leading to the next room. When I got there, the door wouldn't open... so I'm stuck in the 2nd chamber.
6. I like the idea of using the souls to purchase shortcuts to the next level. You can even purchase the Mob Grinder where there are a few enemies in an enclosed space that you could easily kill each run to get some free souls, but it does kinda feel like cheating when the enemies are trapped.
There were some other bugs but I felt like they were minor
hello HowYouDoin27, thank your feedback on all the bugs and grammars error. We agree that this game still has some bugs and errors so we still trying our best to fix and improve all the errors. I appreciated your feedback for us.
I love this game, 5/7.
11/10