Update 4
Bug Fixes and QOL
- Unrelated UI will be deactivated on the shop screen. Player can still check their inventory and character stats.
- Damage delivered to the heroes are now accurate factoring on the armour's defence value.
- Changed the main menu screen
- Changed the shop screen
Added Features
- Buffed Magic damage value.
Previous Update
Update 3
Bug Fixes and QOL
- Volume can now be changed outside menu (overworld and battle scene) - Unused active particle clone should now be removed after battle
Added Features
- Player must defeat all three bosses in three different end nodes to win the game
- Added option to disable camera motion on the battle scene
- Every enemy has their own different resistance against status effect. All bosses are immune to sleep and frozen status.
Update 2
Bug Fixes and QOL
- Fixed bugged event that blocks UI buttons
- Max HP and Max MP text on battle
Added Features
- All Bosses are now available in the game
- Easy Mode
Update 1
Bug Fixes and QOL
- Removed unused Save and Load Button
- Removed debug log
- Camera won't go out of bound
- Inventory item can now be used outside battle
- Removed unused values on the UI
Added Features
- A new Boss
- Added new soundtrack for common enemy battle and boss battle
- Audio slider is now functional (but can only be changed on the menu for now)
- Variants of weaker enemies can now be fought starting at the desert level
Files
Get Tale of Zaggar Apotheosis
Tale of Zaggar Apotheosis
Follow Zaggar's journey to ascension...
Status | Released |
Author | Binus Game Development Club |
Genre | Role Playing |
Languages | English |
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