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Chill platformer game. Art is cute, sound design is solid. Interesting concept and execution. Some mechanics might be unintended and thus prone to exploitation. Dying in this game is actually beneficial as it eliminates the player's weight into equation, so on balanced systems without the player's weight, you can keep dying until the white exit orb appears. But for a game done in 3 days with 8 people working on it, this is very nice. :D

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Good game with an elegant yet aesthetic design. Purposefully despawning as an option to maintain balance seems overpowered and a penalty should be taken into consideration when opting to use that mechanic.

The visuals with the music complement each other. There are a couple of hidden mechanics that are fun to do! Worth to play!

I would put as full name in the title "Wobble Balance" instead of just "Wobble". Besauce I see that more game have the same word in the title, and adding another word to the side or changing it would distinguish a bit better.